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Heroes fall into 10 classes: |
Heroes fall into 10 classes: |
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+ | {| class="wikitable" style="text-align: center;" |
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+ | ! Hero |
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+ | ! DPS |
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+ | ! HP |
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+ | ! Shield |
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+ | ! Cost |
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+ | |- |
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+ | | 11.0 |
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+ | | 360 |
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+ | | 250 |
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+ | | 500 {{m}} |
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+ | |- |
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+ | | Saurius |
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+ | | 18.0 |
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+ | | 900 |
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+ | | 300 |
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+ | | per day: 7500 {{c}} |
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+ | |} |
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+ | Garian: |
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+ | Saurius: DPS: 18.0 HP: 900 Shield: 300 |
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− | |||
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==Hero Abilities== |
==Hero Abilities== |
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+ | Overdrive: Increased Basic Damage of Hero +100% for 20 seconds. Cooldown Time: 1m40s |
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+ | Rally: Increase Basic Damage of All Units around the hero +120 for 15s. Cooldown Time: 10m |
Revision as of 10:30, 29 October 2013
Heroes fall into 10 classes:
Opening the Heroes, you're able to see the different heroes you have access to use and their various skills, and be able to equip them with items.
Hero | DPS | HP | Shield | Cost |
---|---|---|---|---|
Garian | 11.0 | 360 | 250 | 500 |
Saurius | 18.0 | 900 | 300 | per day: 7500 |
Garian: Saurius: DPS: 18.0 HP: 900 Shield: 300
Hero Abilities
Overdrive: Increased Basic Damage of Hero +100% for 20 seconds. Cooldown Time: 1m40s Rally: Increase Basic Damage of All Units around the hero +120 for 15s. Cooldown Time: 10m